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| vital greater rune of protection = For the Armor you have equipped, permanently [[Vitality]] by 9. Only one enchantment can be active per item.
| vital greater rune of protection = For the Armor you have equipped, permanently [[Vitality]] by 9. Only one enchantment can be active per item.
| vital greater rune of glory = For the Sceptre you have equipped, permanently increase [[Healing Power]] by 10. Only one enchantment can be active per item.
| vital greater rune of glory = For the Sceptre you have equipped, permanently increase [[Healing Power]] by 10. Only one enchantment can be active per item.
| sharp greater rune of cleaving = For the Axe you have equipped, permanently increase [[Impact]] by 15. Only one enchantment can be active per item.
| sharp greater rune of cleaving = For the Axe you have equipped, permanently increase [[Precision]] by 15. Only one enchantment can be active per item.
| vital greater rune of aegis = For the Shield you have equipped, permanently increase [[Healing Power]] by 10. Only one enchantment can be active per item.
| vital greater rune of aegis = For the Shield you have equipped, permanently increase [[Healing Power]] by 10. Only one enchantment can be active per item.
| vital greater rune of evocation = For the Staff you have equipped, permanently increase [[Healing Power]] by 20. Only one enchantment can be active per item.
| vital greater rune of evocation = For the Staff you have equipped, permanently increase [[Healing Power]] by 20. Only one enchantment can be active per item.
| sharp greater rune of bravery = For the Sword you have equipped, permanently increase [[Impact]] by 15. Only one enchantment can be active per item.
| sharp greater rune of bravery = For the Sword you have equipped, permanently increase [[Precision]] by 15. Only one enchantment can be active per item.
| sharp greater rune of execution = For the Two Handed Axe you have equipped, permanently increase [[Impact]] by 30. Only one enchantment can be active per item.
| sharp greater rune of execution = For the Two Handed Axe you have equipped, permanently increase [[Precision]] by 30. Only one enchantment can be active per item.
| sharp greater rune of protection = For the Armor you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of protection = For the Armor you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of courage = For the Two Handed Sword you have equipped, permanently increase [[Impact]] by 30. Only one enchantment can be active per item.
| sharp greater rune of courage = For the Two Handed Sword you have equipped, permanently increase [[Precision]] by 30. Only one enchantment can be active per item.
| vital greater rune of safeguard = For the Legs you have equipped, permanently [[Vitality]] by 9. Only one enchantment can be active per item.
| vital greater rune of safeguard = For the Legs you have equipped, permanently [[Vitality]] by 9. Only one enchantment can be active per item.
| sharp greater rune of nimbleness = For the Boots you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of nimbleness = For the Boots you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of crushing = For the Hammer you have equipped, permanently increase [[Impact]] by 30. Only one enchantment can be active per item.
| sharp greater rune of crushing = For the Hammer you have equipped, permanently increase [[Precision]] by 30. Only one enchantment can be active per item.
| sharp greater rune of precision = For the Bow you have equipped, permanently increase [[Impact]] by 30. Only one enchantment can be active per item.
| sharp greater rune of precision = For the Bow you have equipped, permanently increase [[Precision]] by 30. Only one enchantment can be active per item.
| sharp greater rune of lethality = For the Dagger you have equipped, permanently increase [[Impact]] by 15. Only one enchantment can be active per item.
| sharp greater rune of lethality = For the Dagger you have equipped, permanently increase [[Precision]] by 15. Only one enchantment can be active per item.
| sharp greater rune of preservation = For the Helmet you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of preservation = For the Helmet you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of finesse = For the Light Blade you have equipped, permanently increase [[Impact]] by 30. Only one enchantment can be active per item.
| sharp greater rune of finesse = For the Light Blade you have equipped, permanently increase [[Precision]] by 30. Only one enchantment can be active per item.
| sharp greater rune of safeguard = For the Legs you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of safeguard = For the Legs you have equipped, permanently increase [[Wisdom]] by 9. Only one enchantment can be active per item.
| sharp greater rune of aegis = For the Shield you have equipped, permanently increase [[Impact]] by 15. Only one enchantment can be active per item.
| sharp greater rune of aegis = For the Shield you have equipped, permanently increase [[Precision]] by 15. Only one enchantment can be active per item.
| sharp greater rune of blunting = For the Club you have equipped, permanently increase [[Impact]] by 15. Only one enchantment can be active per item.
| sharp greater rune of blunting = For the Club you have equipped, permanently increase [[Precision]] by 15. Only one enchantment can be active per item.
| sharp greater rune of evocation = For the Staff you have equipped, permanently increase [[Impact]] by 30. Only one enchantment can be active per item.
| sharp greater rune of evocation = For the Staff you have equipped, permanently increase [[Precision]] by 30. Only one enchantment can be active per item.
| indomitable greater rune of cleaving = For the Axe you have equipped, permanently increase [[Attack Power]] by 10. Only one enchantment can be active per item.
| indomitable greater rune of cleaving = For the Axe you have equipped, permanently increase [[Attack Power]] by 10. Only one enchantment can be active per item.
| indomitable greater rune of bravery = For the Sword you have equipped, permanently increase [[Attack Power]] by 10. Only one enchantment can be active per item.
| indomitable greater rune of bravery = For the Sword you have equipped, permanently increase [[Attack Power]] by 10. Only one enchantment can be active per item.
| indomitable greater rune of execution = For the Two Handed Axe you have equipped, permanently increase [[Attack Power]] by 20. Only one enchantment can be active per item.
| indomitable greater rune of execution = For the Two Handed Axe you have equipped, permanently increase [[Attack Power]] by 20. Only one enchantment can be active per item.
| indomitable greater rune of courage = For the Two Handed Sword you have equipped, permanently increase [[Attack Power]] by 20. Only one enchantment can be active per item.
| indomitable greater rune of courage = For the Two Handed Sword you have equipped, permanently increase [[Attack Power]] by 20. Only one enchantment can be active per item.
| sharp greater rune of glory = For the Sceptre you have equipped, permanently increase [[Impact]] by 15. Only one enchantment can be active per item.
| sharp greater rune of glory = For the Sceptre you have equipped, permanently increase [[Precision]] by 15. Only one enchantment can be active per item.
| indomitable greater rune of nimbleness = For the Boots you have equipped, permanently [[Might]] by 9. Only one enchantment can be active per item.
| indomitable greater rune of nimbleness = For the Boots you have equipped, permanently [[Might]] by 9. Only one enchantment can be active per item.
| indomitable greater rune of protection = For the Armor you have equipped, permanently [[Might]] by 9. Only one enchantment can be active per item.
| indomitable greater rune of protection = For the Armor you have equipped, permanently [[Might]] by 9. Only one enchantment can be active per item.

Edição das 10h40min de 7 de março de 2025

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{{ItemDescription|Boozemelon}}

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Increase Mana Regeneration and Health Regeneration by 35 for 10 minutes.